Guest invites, lag fixes, and more! Check out all of the details below!
How do you obtain/use guest invites? Information here (The keys will not be available until the Patch goes LIVE - It could take anywhere from 10 - 30 minutes for them to show up in your account after that): https://forums.playnether.com/showth...4095#post34095
Patch Notes
• New fall damage implementation based on distance fallen, not velocity.
- Damage will start at about 1.5 stories and death will occur at 4 stories.
• Support for Guest Key access has been unlocked
• Changed base FOV to 90, fixed some UI related issues with manually tweaking FOV in ini files • Fixed some audio issues with gunfire and bullet impacts
• Player’s cosmetic items will now show up on the character select screen
• Added a flashlight to the game -Flashlights can be bought in the store or found in the world -Press “F” to toggle flashlight -The first flashlight in your inventory is counted as “equipped”
• Made nighttime much darker • Added new Cosmetic items, including a Nether Helmet, Nether Armbands, and a Nether Backpack
• Added the ability to patch the game with delta patches instead of full game downloads
• Fixed for AI sometimes looping hit react animations when dying
• Fixed insta-kill hunter attack, fixed Nether AOE attacks in general to behave properly
• Fixed hunter not patrolling properly • Re-balanced loot to respawn more frequently but with lower rates of gun spawns
• Fixed some severe lag issues that occurred whenever an admin joined a server
• Fixed some possible lag issues that popped up under certain conditions after a server has run for several days
• Added new settings option to hide the chat window entirely
• Low health sound mode is now only triggered when health is changed
• Low health sound mode is turned off once the player returns to character select
• Player disconnect timer will now be interrupted by taking damage
• Player disconnect fades out sounds over its duration
• Fixed some improper store icons for several inventory items
• Slightly tweaked some store prices
• Added a dynamic text frame to the launcher that we will use to communicate server maintenance and patch notes
• Fixed some world meshing in the safezone
More servers will go LIVE per region if the current ones in that region hit 70% usage.
Please leave any feedback by replying to the thread! Thanks!